TECHNOLOGIES

In this section you can learn more about the technologies Sound Temple use. For ease of navigation this guide has been split into multiple pages and you can jump to a topic that interests you by clicking the links below.

Electronic Signal Generation

An electrical analogue audio signal is generated from the pressure of an atmosphere impacting upon a transducer. The transducer converts the rapid atmospheric fluctuations into an alternating voltage. An audio analogue signal is represented as a fluctuating voltage that alternates from positive to negative. This alternation is known as the cycle of the wave and is measured in Hertz (Hz). A sound's Frequency is the rate at which it vibrates, or its cycles per second. A cycle consists of movement from a starting point (0) through both positive and negative amplitudes, eventually returning to the starting point. A sound's frequency determines its pitch. The decibel (abbreviated as dB) is a unit used to represent a ratio between two numbers using a logarithmic scale. For example, when comparing the numbers 14 and 7, you could say 14 is two times greater than the number 7 or you could say 14 is 6 dB greater than the number 7. Engineers use the equation dB = 20 x log (V1/V2) when comparing two instantaneous values. Decibels are commonly used when dealing with sound because the ear perceives loudness in a logarithmic scale. To double the amplitude of a sound, you apply a 6 dB gain.

Digital Audio Signal Generation

In digital audio, a signal is not captured in a continuous fashion, as in a traditional analogue recording. To digitise a sound, a number of snapshots, or samples, are taken every second, from an analogue signal. This number is a product of the sampling rate and is changed into binary representations of the analogue signal.
Sound editing equipment
Pre and post mastering samples - coming soon!